Tom Clancy's The Division Makes Its Way to the Tabletop as a Deeply Strategic TTRPG
The gritty world of Tom Clancy’s The Division will be translated into a tabletop role-playing experience. A partnership has been formed to develop a tabletop RPG that explores the series' post-pandemic landscape. The project has been announced, with a funding drive planned to begin in the spring of 2026.
"This project will bring the series' unique suspense, strategic depth, and memorable setting to the table, offering fans a new way to experience The Division through immersive storytelling and player-driven missions," reads an official release.
Launch products are set to feature a starter set, core rulebooks, a GM screen, miniatures, and several premium versions.
Exploring The Division's Apocalyptic World
In this universe, a lethal pathogen called Green Poison was released in NYC, plunging the United States into turmoil. As the crisis worsens, society crumbles and hostile groups emerge, turning the city into a battlefield. To preserve law and order, the government {activate|deploy] The Division, a secret cell of sleeper agents. That’s where the agents enter the story.
Work on the game has been underway for about three years, and it is reportedly finished. The forthcoming crowdfunding effort will function as a preorder system to access a wider market, specifically in North America. Manufacturing is slated to begin right after the campaign, with deliveries expected for later in 2026.
A Streamlined Tactical System: The GRIS System
An early look at the system reveals it uses 10-sided dice exclusively through its new GRIS system, encouraging a fast-paced and strategic style. Agents leverage skills or traits to roll small dice pools, typically between one and five d10s.
- Rather than summing the total, players select a single “result die” from the pool.
- This dice is then compared against a set challenge number.
- Achieving a perfect 10 triggers additional bonuses, such as increased harm or enhanced aid.
Combat Focus On Positioning and Awareness
Fights stress placement and situational awareness, mirroring the source material. Elements like cover, elevation, or line of sight directly influence dice rolls. This mechanic is designed to favor teamwork and clever tactics instead of simple statistics.
A Thematic Wound System
The way health is managed adds a compelling thematic twist. Agents have a injury limit; taking heavy hits reduces their effectiveness by lowering the number of d10s.
- At critical condition, an agent collapses, but they’re not knocked out.
- They may still crawl and take limited actions, simulating the "downed" state seen in many shooter games.
- Any agent in this state must consult a trauma table, potentially gaining lingering conditions like trauma or crippling injuries.
A Ready-to-Play Adventure
A publicly available Quickstart Guide will be released in the near future. It includes a ready-to-play starting adventure titled Ashes of Murray Hill. In this scenario, the group spearhead the search for a lost doctor squad and work to stop an assault by the violent Rikers gang, who have seized control of that Manhattan district. More specifics and the complete product lineup are expected to be unveiled near the Kickstarter start date.